Connects areas of the map to ensure they are all connected.
For instance, if you're using an alive value of 1 for walls, then this can connect the dead value of 0 to ensure all squares on the map are accessable.
The value to connect (default this.deadValue)
Generated using TypeDoc
Connects areas of the map to ensure they are all connected.
For instance, if you're using an alive value of 1 for walls, then this can connect the dead value of 0 to ensure all squares on the map are accessable.